Spawn Reference

How Spawning Works

When a spawn command is triggered:

  1. The targeted player receives the auto-pull buff, which periodically draws aggro from the spawned zombies.
  2. Zombies are randomly chosen from the command’s pool based on configured weights.
  3. As Game Stage increases, base zombie counts will also increase.

Extra Zombies via Super Chat

If your Super Chat donation exceeds the command’s minimum price, you spawn extra zombies on top of the base count.

Formula: extra zombies = floor((donation − minimum) ÷ threshold)

Example: !spawn dogs has a $2.00 minimum and a $0.25 threshold. A $3.00 Super Chat → $1.00 over minimum ÷ $0.25 = 4 extra zombies on top of the base 32.

Screamers are an exception — they have no base count and no Super Chat scaling. The screamer horde size is determined entirely by your current Game Stage.

Basic Zombie Spawn Commands

The “posse” spawns are budget-friendly and scale purely with Game Stage (GS) — unlike the Super Chat scaling described above, a donation over the minimum does not spawn extra zombies for these commands. Remember, harder biomes have a higher GS, so the same command spawns more zombies there than in an easy biome.

Command Effect Super Chat Points Base Spawn
!spawn small posse
Spawns a small group of zombies drawn from every zombie type in the game, 15-35m from the target player
Pool: All Zombies — no Super Chat scaling; base count scales with Game Stage
$0.50 50 3
!spawn medium posse
Spawns a medium group of zombies drawn from every zombie type in the game, 15-35m from the target player
Pool: All Zombies — no Super Chat scaling; base count scales with Game Stage
$1.50 150 8
!spawn large posse
Spawns a large group of zombies drawn from every zombie type in the game, 15-35m from the target player
Pool: All Zombies — no Super Chat scaling; base count scales with Game Stage
$3.50 350 16
!spawn boss posse
Spawns 1-4 boss-tier zombies, 15-35m from the target player
Pool: Boss Posse — no Super Chat scaling; base count (1-4) scales with Game Stage
$5.50 550

Spawn Commands

Click any column header to sort. The Notes column references the zombie pool used — see Zombie Pools below for the full member list.

Command Effect Super Chat Points Base Spawn Extra Zombies
!spawn dogs
Spawns zombie dogs drawn to the target player
Pool: Dogs
$2.00 200 32 $0.25
!spawn animals
Spawns hostile zombie animals drawn to the target player
Pool: Animals
$3.00 300 32 $0.50
!spawn bees
Spawns bees that attack the target player
Pool: Bees
$2.00 200 20 $0.50
!spawn screamers
Spawns screamers near the target player; screamers will call a full horde
Note: Screamer count scales with Game Stage
$6.00 600
!spawn pz_elites
Spawns a group of elite zombies that are drawn to the target player
Pool: Elite
$4.50 450 32 $0.75
!spawn pz_elite_cops
Spawns a group of elite cop zombies that are drawn to the target player
Pool: Elite Cops
$5.00 500 20 $1.00
!spawn pz_elites_charged_infernal
Spawns a group of charged/infernal elite zombies that are drawn to the target player
Pool: Elite — Charged/Infernal
$5.50 550 24 $1.00
!spawn pz_small_boss
Spawns a group of small boss zombies that are drawn to the target player
Pool: Small Boss
$6.00 600 18 $1.50
!spawn pz_elite_cops_infernal
Spawns a group of infernal elite cop zombies that are drawn to the target player
Pool: Elite Cops — Infernal
$6.50 650 15 $1.50
!spawn pz_mini_boss_devourer
Spawns Devourer, a mini boss, drawn to the target player
Pool: Devourer
$6.50 650 3 $2.00
!spawn pz_mini_boss_burningflesh
Spawns BurningFlesh, a mini boss, drawn to the target player
Pool: BurningFlesh
$6.50 650 3 $2.00
!spawn pz_mini_boss_beardaddy
Spawns BearDaddy, a mini boss, drawn to the target player
Pool: BearDaddy
$6.50 650 3 $2.00
!spawn pz_mini_boss_gargul
Spawns Gargul, a mini boss, drawn to the target player
Pool: Gargul
$7.50 750 3 $2.00
!spawn normal
Spawns a group of standard zombies that are drawn to the target player
Pool: Normal
$1.00 100 30 $0.25
!spawn feral normal
Spawns feral variants from the standard zombie pool; target player receives auto-pull aggro buff
Pool: Normal
$2.00 200 15 $0.50
!spawn rad normal
Spawns radiated variants from the standard zombie pool; target player receives auto-pull aggro buff
Pool: Normal — Radiated
$3.00 300 15 $0.50
!spawn super normal
Spawns charged/infernal variants from the standard zombie pool; target player receives auto-pull aggro buff
Pool: Normal — Charged/Infernal
$5.00 500 15 $0.75
!spawn strong
Spawns a group of tougher zombies drawn to the target player
Pool: Strong
$2.00 200 25 $0.25
!spawn feral strong
Spawns feral variants from the strong zombie pool; target player receives auto-pull aggro buff
Pool: Strong
$2.50 250 15 $0.50
!spawn rad strong
Spawns radiated variants from the strong zombie pool; target player receives auto-pull aggro buff
Pool: Strong — Radiated
$3.50 350 15 $0.50
!spawn super strong
Spawns charged/infernal variants from the strong zombie pool; target player receives auto-pull aggro buff
Pool: Strong — Charged/Infernal
$5.50 550 15 $0.75
!spawn ranged
Spawns ranged zombies drawn to the target player
Pool: Ranged
$3.00 300 10 $0.50
!spawn feral ranged
Spawns feral ranged zombies drawn to the target player
Pool: Ranged
$4.00 400 10 $0.50
!spawn rad ranged
Spawns radiated ranged zombies drawn to the target player
Pool: Ranged — Radiated
$5.00 500 8 $0.75
!spawn super ranged
Spawns charged/infernal ranged zombies drawn to the target player
Pool: Ranged — Charged/Infernal
$6.00 600 6 $1.00
!spawn dogs
Spawns zombie dogs drawn to the target player
Pool: Dogs
$2.00 200 10 $0.25
!spawn animals
Spawns hostile zombie animals drawn to the target player
Pool: Animals
$3.00 300 6 $0.25
!spawn bees
Spawns bees that attack the target player
Pool: Bees
$2.00 200 8 $0.25
!spawn feral badass
Spawns feral badass zombies drawn to the target player
Pool: Badass — Feral
$4.00 400 10 $0.50
!spawn rad badass
Spawns radiated badass zombies drawn to the target player
Pool: Badass — Radiated
$5.00 500 8 $0.75
!spawn super badass
Spawns charged/infernal badass zombies drawn to the target player
Pool: Badass — Charged/Infernal
$6.00 600 6 $1.00
!spawn screamers
Spawns screamers near the target player; screamers will call a full horde
Usually spawns 1-2 screamers depending on game stage.
$6.00 600

Zombie Pools

Dogs
Z Dog, Dire Wolf
Animals
Z Dog, Dire Wolf, Z Bear, Vulture, Radiated Vulture, Grace
Bees
Bees
Elite
Fat Mama, Hawaiian, Cop, Wight, Soldier, Biker, Hazmat, Lumberjack, Spider, Party Girl, Burnt, Darlene
Elite Cops
Cop
Small Boss
Major, Brigadier, Chief, Authority, Professor, Alex, Biba
Devourer
Devourer
BurningFlesh
BurningFlesh
BearDaddy
BearDaddy
Gargul
Gargul
All Zombies
Every zombie type in the game, weighted by current Game Stage
Boss Posse
Bitch, Cholera, Devourer, Burning Flesh, Gargul, Bear Daddy, Boss, Shocker, Bull, Veteran, Ancient Yeti, Carrier
Normal
Arlene, Marlene, Party Girl, Nurse, Joe, Steve, Tom Clark, Business Man, Burnt, Spider, Boe, Hazmat, Janitor, Inmate, Moe, Lab, Darlene, Yo, Utility Worker, Biker, Lumberjack, Fat Mama, Hawaiian, Bowler, Soldier
Strong
Biker, Lumberjack, Fat Mama, Hawaiian, Bowler, Soldier, Cop
Ranged
Rancher, Chuck, Cop
Dogs
Z Dog, Dire Wolf
Animals
Z Dog, Dire Wolf, Z Bear, Vulture, Radiated Vulture, Grace
Bees
Bees

Charged/infernal variants draw from the same named zombie pool but spawn that variant of each zombie instead.